Turning Linear Search into the Most Performant Data Processing Engine
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Technical articles and notes about projects, systems, AI deployment, graphics, simulations, and tools.
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Combining Immich, Home Assistant, an e-ink screen, and an overpowered Raspberry Pi for truly personal tech.
Conflict-free 3-way text merging for Rust, JavaScript, and Python. Both sides' edits survive, cursors move with them, and no conflict markers appear.
A WebGPU slime mould simulation. Control millions of agents with your paintbrush and watch them bring your drawing to life.
One short shell script backs up my whole home server live: betting on crash recovery instead of per-database tooling.
A TypeScript library that ray-traces 2D scenes built from signed distance fields. Tile-based rendering and generated shaders keep it real-time on phones.
A handheld game built from the PCB up: ATtiny85V, OLED, IR receiver. 8 MHz, 512 bytes of RAM, and a charming atmosphere.
A low-poly Unity city built for a CrySyS PLC-hacking challenge, with explosive results.
My Basics of Programming project: a 3D platformer in pure C with SDL 1.2. Destructible voxel terrain, flying enemies, and a renderer derived on post-it notes.
My first browser game, and later the handout for SchDesign's JS/Canvas workshop at BME. It's trivial, yet I still enjoy playing it, so it made the cut.
My photo portfolio site: once PHP on a Raspberry Pi, now a Vite script turning a folder of JPEGs into static HTML. Publishing a photo costs one git push.
How I learnt what good software actually means.
A Raspberry Pi music player that drove RGB LED strips through MOSFETs.