Building a Handheld Game in 512 Bytes of RAM
A handheld game built from the PCB up: ATtiny85V, OLED, IR receiver. 8 MHz, 512 bytes of RAM, and a charming atmosphere.
Stack: C · ATtiny85V · SPI OLED +3 more
https://schmelczer.dev/tags/c/
Project articles and technical notes filed under #C.
A handheld game built from the PCB up: ATtiny85V, OLED, IR receiver. 8 MHz, 512 bytes of RAM, and a charming atmosphere.
Stack: C · ATtiny85V · SPI OLED +3 more

Destructible voxel terrain, flying enemies, and a renderer derived on Post-it notes.
Stack: C · SDL 1.2 · SDL2 +1 more
