Articles

  1. Spring 2020
  2. Jul–Aug 2018
  3. A 3D Voxel Game in C

    My Basics of Programming project: a 3D platformer in pure C with SDL 1.2. Destructible voxel terrain, flying enemies, and a renderer derived on post-it notes.

  4. Avoid

    My first browser game, and later the handout for SchDesign's JS/Canvas workshop at BME. It's trivial, yet I still enjoy playing it, so it made the cut.