One Game Library, Imported by Both the Client and the Server
A mobile multiplayer browser game where client and server linked the same TypeScript module. One source of truth, one fewer class of bug.
Project articles and technical notes filed under #games.
A mobile multiplayer browser game where client and server linked the same TypeScript module. One source of truth, one fewer class of bug.
A handheld game built from the PCB up: ATtiny85V, OLED, IR receiver, EEPROM, 8 MHz 8-bit ALU. 50 FPS floor.
My first browser game. Tiny, archived for honesty.
My Basics of Programming project. 3D platformer in C with SDL 1.2, destructible terrain, time-slowdown powerups, and a great many segmentation faults.